Foxboro Youth Soccer

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Foxboro Cup Rules

Foxboro Cup 2017

Official Tournament Rules

Current FIFA, USSF, US YOUTH SOCCER, MASS. YOUTH SOCCER, and BOSTON AREA YOUTH SOCCER rules shall be in effect except as specifically stated otherwise below.

 

Law 1 – The Field of Play
7v7 Fields - The field will be a clearly marked rectangle between 50 yards and 60 yards long and between 30 yards and 40 yards wide. Each field will have a mid-field line with a center spot. The penalty area will be 12 yards deep and marked by lines that extend 12 yards from each goalpost. A penalty spot will be marked 8 yards from the goal line directly in front of the goal (for use by U10 and under). Goals will be downsized goals approximately 4 yards (12 feet) in length and 2 yards (6 feet) high.

9v9 Fields – The field will be a clearly marked rectangle between 65 and 70 yards long and between 40 and 50 yards wide. Each field will have a mid-field line with a center spot. The penalty area will be 14 yards deep and marked by lines that extend 14 yards from each goalpost (14 yards by 34 yards). A penalty spot will be marked 12 yards from the goal line directly in front of the goal. Goals will be downsized goals approximately 6 yards (18 feet) in length and 2 yards (6 feet) high.  

11v11 Fields – The field will be a clearly marked rectangle between 100 and 130 yards long and between 50 and 100 yards wide.  Each field will have a mid-field line with a center spot.  The penalty area will be 18 yards deep and marked by lines that extend 18 yards from each goalpost (16 yards by 36 yards).  A penalty spot will be marked 12 yards from the goal line directly in front of the goal.  Goals will be downsized goals approximately 8 yards (24 feet) in length and 3 yards (8 feet) high. 

 

Law 2 – The Ball
U8                    Size #4
U10, U12           Size #4
U14 & above      Size #5

 

Law 3 – Number of Players
7v7 - Each team will consist of seven players, one of whom is the goalkeeper. A minimum of 6 qualified players must be on the field to start a game. If a team has fewer than 6 players the start of the game may be delayed by 5 minutes after which that team forfeits the game. A team must have a minimum of five players on the field to continue play. If a team has less than five players on the field the game is stopped and that team forfeits the game, with the exception of players who are given a yellow card (see below). 

9v9 – Each team will consist of nine players, one of whom is the goalkeeper. A minimum of seven players must be on the field to start a game. If a team has fewer than 7 players the start of the game may be delayed by 5 minutes after which that team forfeits the game. A team must have a minimum of six players on the field to continue play. If a team has less than six players on the field the game is stopped and that team forfeits the game, with the exception of players who are given a yellow card (see below). 

11v11– Each team will consist of eleven players, one of whom is the goalkeeper.  A minimum of eight players must be on the field to start a game.  If a team has fewer than 8 players the start of the game may be delayed by 5 minutes after which that team forfeits the game.  A team must have a minimum of eight players on the field to continue play.  If a team has less than eight players on the field the game is stopped and that team forfeits the game, with the exception of players who are given a yellow card (see below).

Maximum roster size is 15 players for 7v7, 19 players for 9v9. Dual rostering is not permitted. Roster size waivers in competitive groups are not permitted. Roster size waivers for non-competitive groups may be permitted upon request in advance. Waivers will be contingent upon the team only utilizing the roster maximum during each game with the extra players remaining away from the team (on the spectator sideline) during the game.

Unlimited substitutions may be made with the referee’s consent at the following times: 

· Throw-ins – only if your throw-in or if the throwing team substitutes 

· Goal Kick 

· Half-Time 

· If the game is stopped to allow a substitution for an injured player, the other team may also substitute, on a one-for-one basis  

· No substitution is allowed prior to a corner kick  

· The Referee must be notified and consent to any substitutions for the goalie. 

A cautioned (yellow-carded) player must leave the field immediately, and a substitute may enter with the referee’s consent. If that player’s team has no substitutes, his/her team will play short-handed until its next substitution opportunity. The game will still continue even if the team’s player strength falls below the minimum to continue the game. The cautioned player may return to the game at the next substitution. 

No sent off (red-carded) player may reenter the game nor may the player have a substitute. If the team’s player strength falls below the minimum the game is forfeited by that team. 

All injuries that result in bleeding will be substituted for immediately. No bloodied player will return to the game unless bandaged. Blood-soaked uniforms cannot be worn during play. 

A cautioned (yellow-carded) player must leave the field immediately, and a substitute may enter with the referee’s consent. If that player’s team has no substitutes, his/her team will play short-handed until its next substitution opportunity. The game will still continue even if the team’s player strength falls below the minimum to continue the game. The cautioned player may return to the game at the next substitution. 

No sent off (red-carded) player may reenter the game nor may the player have a substitute. If the team’s player strength falls below the minimum the game is forfeited by that team. 

All injuries that result in bleeding will be substituted for immediately. No bloodied player will return to the game unless bandaged. Blood-soaked uniforms cannot be worn during play. 


Law 4 - Players Equipment

Equipment consists of a shirt, shorts, shoes, shin guards, and socks. Shin guards are mandatory and must be covered by socks. Shirts must remain tucked in during the game. Jewelry of any type will not be allowed, with the exception of properly taped Medical ID bracelets and items of religious significance which must be tucked in or otherwise secured by non-metal or hard plastic means. Goalkeepers must wear colors which distinguish them from other players, each other, and the referee. 

When the uniforms are a similar color, the home team (team listed first on the schedule) must change to a different colored shirt; pinnies worn over a uniform shirt are acceptable. 

 

Law 5 - The Referee
All referees will be USSF certified. The referee is responsible for control of the game. The referee’s decisions are final and his/her judgments are not protestable.  

Upon completion of each game, the referee will report the score of the game to the Tournament Scheduler. 

 

Law 6 - Assistant Referees
Assistant Referees will be provided for all finals matches and some 8v8 matches at the Tournament Director’s discretion, and will be responsible for assisting the referee in calling out of bounds, indicating direction of throw, indicating corner kicks, indicating goal kicks, and indicating fouls or misconduct.  

7v7 – There is no offside rule. 

9v9 – Offside will be indicated by the Assistant Referee as per current FIFA rules applying to 11v11 games. 

 

Law 7 - The Duration of the Match
All games will consist of two 20 minute halves. There will be a five minute half-time break. The referee is the official timekeeper. 

In the case of dangerous weather, the rules outlined in the Hazardous Weather Policy will be in effect. 

 

Law 8 - Start of Play/Team Late/Forfeit
If a team has not arrived and taken the field ready to play by five minutes after the scheduled time, the late team shall forfeit the game. A double-forfeit will result in the case that both teams are not ready to play. 

The visiting team (listed last on the schedule) is given the opportunity to call the coin flip. The winner of the coin flip chooses the end they wish to attack; the other team kicks off the first half. 

A dropped ball will restart the game after a temporary suspension of play not otherwise covered by the rules, at the place where the ball was when play was suspended.  

Exceptions: 

· When play is suspended due to inclement weather (given the possibility of a different referee officiating the balance of the game), the game will restart with a drop ball to be located on the kick-off spot in the center circle. 

· When play is suspended in the goal area, the ball is dropped on the six yard boundary line of the goal area nearest the spot where the play was stopped for U8 and U10, or at the 8 yard boundary line nearest the spot where the play was stopped for U12 and U14. 

7v7 - On goal kicks, or on goalkeeper saves followed by a throw-out, punt, or drop kick, the ball must touch the ground or be touched by any player in the defensive half of the field. Infringement of this rule will result in a turnover of the ball to the other team. Play shall restart with an indirect kick at the midfield line nearest the point of contact.  

9v9 – No additional restrictions goal kicks or goalkeeper saves not specifically covered in the FIFA Laws of the Game. 

11v11– No additional restrictions goal kicks or goalkeeper saves not specifically covered in the FIFA Laws of the Game.

 

Law 9 - The Ball In and Out of Play
The ball is out of play when (a) it has completely crossed the goal line or touchline, whether on the ground or in the air or (b) the game has been stopped by the referee. The ball continues to be in play even though it comes in contact with the field outlines, the goal structure in the field of play, the flags or the referee.  

 

Law 10 - Method of Scoring
A goal is scored when there have been no infractions of the rules to disallow it and when, in the referee’s judgment, the entire ball has passed beyond the goal line, between the goal posts, and under the crossbar. 
Note: The Tournament Committee frowns upon “running up the score”. And while there is no “mercy rule” restricting length of play or number of goals scored, the tie-breakers for advancement to playoffs reward defensive minded teams who would otherwise be in blow-out situations (least goals allowed, most shutouts).  

Playoff Game Overtime (Semi-Finals and Finals) 

1. Two five minute overtime periods played to completion changing direction between overtime periods. 

2. If the game is tied at the end of the second overtime period, the game will be settled by kicks from the penalty mark (essentially FIFA’s penalty kick method). 

· Penalty kicks are limited to the players on the field at the end of the second overtime period. The goalie defending the kicks must be the goalie in net at the end of the second overtime period. 

· Players or goalies injured in the course of taking or receiving penalty kicks may be substituted at the referees discretion and consent. 

Each coach chooses 5 players from those on the field at the end of overtime and provides them to the referee in the order each will kick. The coach will also provide the kicking order of the remaining players at the beginning of penalty kicks. 

· Each player gets one kick in the order provided by the coach with teams alternating kicks in a best of 5 round. 

· At the end of the best of 5 round, the winner is the team with the most goals. 

· If still tied, kicks will be taken in sudden death rounds, starting with the next player listed by the coach and proceeding through the order provided by the coach at the beginning of overtime. 

· Each player will kick in turn with the teams alternating kicks. 

· At the end of each sudden death round the team with the most goals is determined to be the winner. 

· At the end of regulation Tournament Director (or Referee if the Tournament Director is not available) may decide, due to adverse weather or impending darkness not to play any overtime and to proceed directly kicks from the penalty mark. 

 

Law 11 - Offside
7v7 – There is no offside rule. 

9v9 – Offside will be indicated by the Assistant Referee as per current FIFA rules applying to 11v11 games. 

11v11 – Offside will be indicated by the Assistant Referee as per current FIFA rules.

 

Law 12 – Fouls and Misconduct
A red card (or two yellow cards in one game) will result in ejection from the game and suspension from the next game. The referee is to note the players name and number and report the ejection to the Tournament Scheduler along with the game score. The Tournament Scheduler will inform the Referee Assignor and the Tournament Director

The “Zero Tolerance” policy pertaining to coaches and spectators behavior towards referees will be in effect as detailed in the Foxboro Cup Tournament Zero Tolerance Policy.  

It is the policy of this tournament that a Referee may, at his or her discretion, show a coach the Yellow / Caution card as a warning that their behavior is not acceptable. In addition, the referee may, at his or her discretion, eject a coach by means of displaying the red card, in which case the coach must leave the field before play resumes. In the case that there is not someone to coach the

team, the team without the coach forfeits the game. A parent from the sidelines will be allowed to coach the team to completion of the game at the discretion of the Referee or Tournament Director.

Any spectator or coach ejected from the game may not return to any game at the tournament and must leave the tournament immediately. Players ejected from a game will serve a one game suspension from the tournament. 

 

Law 13 - Free Kicks
Free kicks will be awarded by the referee as per FIFA rules. 

Exception: Indirect kicks awarded to the attacking team within the penalty area will be placed at the spot of the infraction, but no closer than six yards from the goal / goal line for U8, U10, or no closer than ten yards from the goal / goal line for U12 and above. 

 

Law 14 - Penalty Kicks
Penalty Kicks shall be taken at the appropriate line in front of the midpoint of the goal, U8 & U10 at the 8 yard Penalty Spot, U12 and above at the 12 yard Penalty Spot.  

The kicker may not play the ball again after he has kicked it, until it touches another player.  

If the ball rebounds from the keeper, anyone, including the kicker may play it.

If the ball hits the goal or the crossbar, the kicker may not play the ball until it touches another player.

The kick will not be taken until signaled by the referee.  If a player takes a kick without the referee giving the signal and scores, the kick will be retaken. If a player takes a kick without the referee giving the signal and does not score, play will continue as though the referee had given the signal.

7v7 - All players, except the kicker and the goalkeeper, must remain at the mid-field line until the kick is taken.

9v9 – All players, except the kicker and the goalkeeper, must remain outside the penalty area until the kick is taken.

11v11 – All players, except the kicker and the goalkeeper, must remain outside the penalty area until the kick is taken.

 

Law 15 - Throw-In
When the ball has completely crossed the touchline (sideline), it is put back into play by a throw-in from the spot, indicated by the referee, where it went out, by a player from the team opposite to that of the player who last touched it. The throw-in must be taken with both feet on the ground and off the field or on the touchline, using both hands, delivering the ball from behind and over the thrower's head.  

All opponents must remain at least two yards from the thrower until the throw-in is taken. 

A goal cannot be scored directly from a throw-in. A player who receives the ball directly from a throw-in is not offside. If the throw-in goes directly to the thrower's goalkeeper, that goalkeeper cannot play the ball with his/her hands. 

If the ball is not put into play from the spot indicated by the referee, or there is any infraction of the Throw-in law, the throwing team loses the throw to the other team, who must restart the game with a throw-in from the indicated spot. This is at the Referee’s discretion, especially for U8 and younger U10 teams. 

 

Law 16 - Goal Kicks
The goal kick may be taken from anywhere within six yards of the goal line. The ball must exit the penalty area before it is considered in play. No opposing player may be in the penalty area until the ball is back in play. 

Goal kicks shall be taken from within eight yards of the goal line for U8 and U10 and from within six yards of the goal line for U12 and U14. 

7v7 - On goal kicks, or on goalkeeper saves followed by a throw-out, punt, or drop kick, the ball must touch the ground or be touched by any player in the defensive half of the field. Infringement of this rule will result in a turnover of the ball to the other team. Play shall restart with an indirect kick at the midfield line nearest the point of contact. 

9v9 – No additional restrictions on goal kicks or goalkeeper saves not specifically detailed in the FIFA Laws of the Game. 

11v11 – No additional restrictions on goal kicks or goalkeeper saves not specifically detailed in the FIFA Laws of the Game.

 

Law 17 - Corner Kicks
When the ball has completely crossed the goal line, but does not score a goal, after being last touched by a player from the defending team, it is put back into play with a direct kick taken by a player of the attacking team from the corner of the field nearest to where the ball went out of play. The corner markers may not be removed. The ball must be placed on or within the corner arc. Defenders must remain at least 10 yards from the ball until the corner kick is taken.